Hello.
Can I select wwise event directly through code? using script that is pure c#, not extends MonoBehaviour. That means without Unity inspector.
I was thinking maybe something like:
Say i've created an event on Wwise app named "ui_buttonClick". Then on unity pure c# script, i call
Ak.Wwise.Event selectedEvent = //some Ak API that takes "ui_buttonClick" as parameter?
selectedEvent.Post(selectedGameObject);
I want it to be able to read the item context, not inputting direct Wwise item Guid as parameter for example.
Using Wwise 2023.1.3.8471