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Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

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Hello,

I recently updated Wwise to 2024.1.1 and Unity to 2022.3.55 and I get an error in the console saying :

WwiseUnity: Cannot find ProjectInfo.json at /Users/ “temporaryName”/Documents/git/"project"/"project"/Assets/StreamingAssets/Audio/GeneratedSoundBanks. Ensure that the SoundBanks Path in the Integration Settings matches the Root Output Path in the Wwise Project Settings on the SoundBanks tab, then regenerate the SoundBanks.
UnityEngine.Debug:LogError (object)
Wwise.API.Editor.SoundBankDirectoryWatcher.Common.AkSoundBankDirectoryWatcher/<InitProjectDB>d__17:MoveNext () (at Assets/Wwise/API/Editor/AkSoundBankDirectoryWatcher.cs:111)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<Wwise.API.Editor.SoundBankDirectoryWatcher.Common.AkSoundBankDirectoryWatcher/<InitProjectDB>d__17>

(“temporaryName” and "project" are a placeholder names)

I have 2 problems:

1. If I match the correct paths in the Root Output Path and Unity, Unity crashes. The file is where it's supposed to be.
2. If I set a temporary Root Path, it doesn't crash, but I get an error ...

I don't understand why, or how to fix this error?

Thanks
General Discussion Théophile Demarcq (1.9k 포인트) 로 부터

1 답변

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우수 답변

Hello,

We finally solved the problem.
In my case, the 2 paths are a little different and that solved the problem: 

In Wwise, in the Root Output Path -->   ..\Assets\StreamingAssets\Audio\GeneratedSoundBank
In Unity, SoundBanks Path in the Integration Settings -->  Audio/GeneratedSoundBanks

I don't know if this will help any of you...

Théo
Théophile Demarcq (1.9k 포인트) 로 부터
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