We are seeing crashes in 2021.1.14.8108 Windows (64 bit). Does anybody know what might be causing these?
3 abort abort.cpp:71
4 _purecall purevirt.cpp:29
5 CAkSinkCoreAudio::IsDataNeeded AkSinkCoreAudio.cpp:418
6 CAkOutputMgr::ManageDevicesState AkOutputMgr.cpp:2439
7 CAkAudioMgr::ComputeFramesToRender AkAudioMgr.cpp:458
8 CAkAudioMgr::Perform AkAudioMgr.cpp:524
9 CAkAudioThread::EventMgrThreadFunc AkAudioThread.cpp:75
10 BaseThreadInitThunk C:\WINDOWS\System32\KERNEL32.DLL
[ 02 ] abort() ( abort.cpp:71 )
[ 03 ] _purecall() ( purevirt.cpp:29 )
[ 04 ] InitFloorFunc() ( floor1.cpp:678 )
[ 05 ] vorbis_dsp_init(vorbis_dsp_state *,int) ( dsp.cpp:69 )
[ 06 ] CAkSrcMediaCodecVorbis::Warmup(AK::SrcMedia::Stream::State *) ( AkSrcMediaCodecVorbis.cpp:190 )
[ 07 ] CAkSrcMedia::StartStream(unsigned char *,unsigned int) ( AkSrcMedia.cpp:169 )
[ 08 ] CAkVPLSrcNode::FetchStreamedData(unsigned char *,unsigned int) ( AkVPLSrcNode.cpp:239 )
[ 09 ] CAkVPLSrcCbxNode::AddSrc(CAkVPLSrcNode *,bool,bool) ( AkVPLSrcCbxNode.cpp:1492 )
[ 10 ] CAkVPLSrcCbxNode::AddSrc(CAkPBI *,bool) ( AkVPLSrcCbxNode.cpp:1434 )
[ 11 ] CAkLEngine::AddSound(AkLECmd &) ( AkLEngine_SoftwarePipeline.cpp:1831 )
[ 12 ] CAkLEngineCmds::ProcessPlayCommands() ( AkLEngineCmds.cpp:140 )
[ 13 ] CAkAudioMgr::Perform(bool,bool) ( AkAudioMgr.cpp:593 )
[ 14 ] CAkAudioThread::EventMgrThreadFunc(void *) ( AkAudioThread.cpp:75 )
[ 15 ] BaseThreadInitThunk
[ 16 ] RtlUserThreadStart
Thanks