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0 投票
Hello guys

I'm working on a Unity project with Wwise version2022.1.13 and ran into a problem that sound  work well on Unity Editor but doesn't work on actual Android device. I call a event to play a sound but the sound is not triggered. Strange thing is when device is paused and resumed, that sound would be triggered immediately.

Does anyone face same problem? I spent 2 days on that issue and I need your help

Thanks

Q
分类:General Discussion | 用户: QUY NGUYEN DUC (100 分)

1个回答

0 投票
Had a similar issue on a version near yours when trying to upgrade to the Meta SDK v69 with the GameActivity entry point. Does this share any similarities with your setup? I suspect the issue is more related to the GameActivity entry point than the Meta SDK.
用户: Dylan Engelbrecht (140 分)
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