Hi
We are unable to get to audio come from the quest 3 headset for a PC VR windows build using UE5 and
wwise 2023.1.7.8574
So far the only way to get headset audio is to manually select it as system audio device from windows task bar.
The build is for a windows game with the ability to switch to a VR mode
Has any one had any luck with this?
Here is the issue our programmer has sent me
Enabling the headset audio device doesn't work
because
IHeadMountedDisplayModule::Get().GetAudioOutputDevice() returns an empty string
because
the internal metaxr functions return -1002
Which happens because it's too early because FOculusXRHMD::InitializeSession() hasn't been called yet