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Hi, we're upgrading the Unity integration from 2021.13 to 2022.1.15, the file AkTimelineEventPlayable.cs removes a reference to 

wasScrubbingAndRequiresRetrigger

but doesn't removing the corresponding variable and/or setting code. This breaks all games that define

-warnaserror+

in their csc.rsp file.

Just a heads up, most game teams have this on for a reason and our choices are:

  1. turn it off and make our game less robust
  2. modify AkTimelineEventPlayable, obfuscating future upgrades,
  3. neither of which are ideal
in General Discussion by J C. (150 points)

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