Hi, we're upgrading the Unity integration from 2021.13 to 2022.1.15, the file AkTimelineEventPlayable.cs removes a reference to
wasScrubbingAndRequiresRetrigger
but doesn't removing the corresponding variable and/or setting code. This breaks all games that define
-warnaserror+
in their csc.rsp file.
Just a heads up, most game teams have this on for a reason and our choices are:
- turn it off and make our game less robust
- modify AkTimelineEventPlayable, obfuscating future upgrades,
- neither of which are ideal