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0 votes
If I create a build with Release configuration
Is the profiler functionality automatically disabled? Or do I need to configure it manually?

It is assumed that the profiler is automatically disabled for security reasons, to block unnecessary communication, and to reduce processing load.
Or is it okay if it is always enabled regardless of the build configuration?

Thank you in advance.
in General Discussion by 良明 (100 points)

1 Answer

0 votes
Yes, it is, unless you really want the release version to have profiling features, you can change the following code:

Change AkPluginActivator.CONFIG_RELEASE on Unity

Change AkUEPlatform.AkConfigurationDir on Unreal
by Victor L. (310 points)
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