WwiseUnity: Failed to set SoundBanks base path to <rom:/Data/StreamingAssets/Audio/GeneratedSoundBanks/Switch/>. Make sure SoundBank path is correctly set under Edit > Project Settings > Wwise > Initialization.
I'm trying to use Unity's Addressables with Wwise on my Nintendo Switch and I'm getting the above error.
Does anyone know how to solve this?
UnityのAddressablesをNintendo SwitchでWwiseを使ってみようとしてるんだが上記のエラーが出ています。
解決方法を知っている人はいますか?