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WwiseUnity: Failed to set SoundBanks base path to <rom:/Data/StreamingAssets/Audio/GeneratedSoundBanks/Switch/>. Make sure SoundBank path is correctly set under Edit > Project Settings > Wwise > Initialization.

I'm trying to use Unity's Addressables with Wwise on my Nintendo Switch and I'm getting the above error.
Does anyone know how to solve this?

 

UnityのAddressablesをNintendo SwitchでWwiseを使ってみようとしてるんだが上記のエラーが出ています。
解決方法を知っている人はいますか?
in General Discussion by 浅田 勉朗 (100 points)

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