Write a C# script to play some sounds on a object, (here, my object id is (ulong)4294967297)
Then invoke AkSoundEngine.StopAll(id) in the script, when the game is quitting.
Run the game, with the script above, connect to wwise profiler, then stop the game with the profiler connected, crash happened
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Native Crash Reporting
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Got a UNKNOWN while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
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Managed Stacktrace:
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at <unknown> <0xffffffff>
at AkSoundEnginePINVOKE:CSharp_Term <0x000cd>
at AkSoundEngine:Term <0x0007a>
at AkSoundEngineInitialization:TerminateSoundEngine <0x0025a>
... Other callstack from our project
=================================================================
Received signal SIGSEGV
Obtained 55 stack frames
0x00007fff3ec7c8ef (AkSoundEngine) [AkParameterNode.cpp:44] CAkParameterNode::~CAkParameterNode
0x00007fff3ec18f02 (AkSoundEngine) [AkSoundBase.cpp:29] CAkSoundBase::~CAkSoundBase
0x00007fff3ed89af5 (AkSoundEngine) [AkSound.cpp:36] CAkSound::~CAkSound
0x00007fff3ed89df7 (AkSoundEngine) CAkSound::`scalar deleting destructor'
0x00007fff3ec0e156 (AkSoundEngine) [AkObject.h:118] AkDelete<CAkParameterNodeBase>
0x00007fff3ec00f30 (AkSoundEngine) [AkParameterNodeBase.cpp:405] CAkParameterNodeBase::Destroy
0x00007fff3ec72c45 (AkSoundEngine) [AkIndexable.cpp:60] CAkIndexable::InternalRemove
0x00007fff3e9c6645 (AkSoundEngine) [AkIndexable.h:120] CAkIndexableObj<0>::RemoveFromIndex
0x00007fff3e9ad9f2 (AkSoundEngine) [AkIndexable.h:83] CAkIndexable::Release
0x00007fff3ee4e3b2 (AkSoundEngine) [ObjectProxyConnected.cpp:22] ObjectProxyConnected::~ObjectProxyConnected
0x00007fff3ede1642 (AkSoundEngine) [ParameterableProxyConnected.cpp:26] ParameterableProxyConnected::~ParameterableProxyConnected
0x00007fff3ecab992 (AkSoundEngine) [ParameterNodeProxyConnected.cpp:26] ParameterNodeProxyConnected::~ParameterNodeProxyConnected
0x00007fff3edbe172 (AkSoundEngine) [SoundProxyConnected.cpp:30] SoundProxyConnected::~SoundProxyConnected
0x00007fff3edbe927 (AkSoundEngine) SoundProxyConnected::`scalar deleting destructor'
0x00007fff3ec7139a (AkSoundEngine) [ObjectProxyConnected.h:39] ObjectProxyConnectedWrapper::~ObjectProxyConnectedWrapper
0x00007fff3ec71b97 (AkSoundEngine) ObjectProxyConnectedWrapper::`scalar deleting destructor'
0x00007fff3ec7241e (AkSoundEngine) [AkHashList.h:394] AkHashList<unsigned int,ObjectProxyConnectedWrapper,AkArrayAllocatorNoAlign<14> >::RemoveAll
0x00007fff3ec72943 (AkSoundEngine) [AkHashList.h:382] AkHashList<unsigned int,ObjectProxyConnectedWrapper,AkArrayAllocatorNoAlign<14> >::Term
0x00007fff3ec6e444 (AkSoundEngine) [ProxyFrameworkConnected.cpp:71] ProxyFrameworkConnected::Term
0x00007fff3eb25c86 (AkSoundEngine) [Communication.cpp:148] AK::Comm::Term
0x00007fff3e96ed1a (AkSoundEngine) [AkSoundEngineStubs.cpp:924] Term
0x00007fff3e999e39 (AkSoundEngine) [SoundEngine_wrap.cxx:18794] CSharp_Term
0x0000026e0dfb364e (Mono JIT Code) (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_Term ()
0x0000026e0dfb34fb (Mono JIT Code) [AkSoundEngine_Windows.cs:1076] AkSoundEngine:Term ()
0x0000026e0dfb2b2b (Mono JIT Code) [AkSoundEngineInitialization.cs:128] AkSoundEngineInitialization:TerminateSoundEngine ()
... Other callstack from out project
0x0000026edb34bdf8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007fff51c765fe (mono-2.0-bdwgc) mono_jit_set_domain
0x00007fff51bacd84 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007fff51bacefc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff649c29694 (Unity)
0x00007ff649b99806 (Unity)
0x00007ff649b3c4bc (Unity)
0x00007ff647acdcaa (Unity)
0x00007ff648a2e03b (Unity)
0x00007ff648ac7e04 (Unity)
0x00007ff64c37583f (Unity)
0x00007ff64c398e65 (Unity)
0x00007ff64c39cf5e (Unity)
0x00007ff64d363d9a (Unity)
0x00007ff64d36df8a (Unity)
0x00007ff650e7491a (Unity)
0x00007ff801137344 (KERNEL32) BaseThreadInitThunk
0x00007ff8014426b1 (ntdll) RtlUserThreadStart