Hi,
I'm having issues when creating Ak Spatial audio volumes.
When creating shapes like this one everything is ok
If I add a small extension , Wwise finds it's no more watertight
Error AK::SpatialAudio::SetGeometryInstance - Geometry Stairs4SurfaceReflector_Ak_TX_Brick0 (6742578234624) is not watertight. Geometry used for Room definition must be watertight if the Room is a Reverb Zone, or if containment in this Room is managed by Spatial Audio. If that is the case, add the missing triangles with a transmission loss value set to 0.
Even template shapes like stairs are returning the same error
Any clue about this issue and how to fix this ?
Thanks
Using Wwise 2023.1.2 and Unreal 5.3.2