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0 votes
Hi,

Its not clear from the documentation, but is the C# API threadsafe like the C++ equivalent.

Im experimenting with calling all SetPosition and SetRTPCValues from a Unity Job. So far it seems to work with some rewriting (mainly so things dont use classes), but im unsure if i will run into problems later.

Cheers
in General Discussion by Jeppe L. (100 points)

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