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Rumble has been setup and tuned using an Xbox Series X controller by routing audio assets to a MotionBus. When switching over to PS5 DualSense, the rumble feedback is extremely weak in comparison.

Even when increasing the output volume of the MotionBus, there is barely a noticeable change in the intensity on the PS5 controller.

We have noticed a difference between using "Wwise_Motion (Haptics)" and "Wwise_Motion (Rumble)" in the "Audio>Authoring Audio Preferences" window, but this is still very weak. We have also noticed that when using a Wwise Motion Asset with "Wwise_Motion (Haptics)", we can set the "Driver Assignment" to DualSense-2Channel and this makes the controller rumble with a lot more intensity .

Is there a way we can use the DualSense-2Channel assignment on audio assets without having to remake all of our assets as Motion assets?

Any help will be appreciated

Thanks
in General Discussion by Alasdair Marnoch (100 points)

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