Wwise crashed when the game running. The log showed it's libAkSoundEngine.so which crashed. This behavior exists since version 2023.1.0.
Using integration 2023.1.2.8444.3033, wwise authoring & SDK version 2023.1.2.8444
here's the log:
1 #00 pc 000000000026d254 /data/app/~~-gDKxlRf6rSLhOnt7o8a2xQ==/lib/arm64/libAkSoundEngine.so [arm64-v8a::e244d8838ba017d9d0468cc73572b596]
2 #01 pc 000000000026edc4 /data/app/~~-gDKxlRf6rSLhOnt7o8a2xQ==/lib/arm64/libAkSoundEngine.so [arm64-v8a::e244d8838ba017d9d0468cc73572b596]
3 #02 pc 000000000022446c /data/app/~~-gDKxlRf6rSLhOnt7o8a2xQ==/lib/arm64/libAkSoundEngine.so [arm64-v8a::e244d8838ba017d9d0468cc73572b596]
4 #03 pc 00000000002f6fe8 /data/app/~~-gDKxlRf6rSLhOnt7o8a2xQ==/lib/arm64/libAkSoundEngine.so [arm64-v8a::e244d8838ba017d9d0468cc73572b596]
5 #04 pc 000000000010535c /system/lib64/arm64/nb/libtcb.so [x86_64::4ae47130f9a0bfaa317f4526ee32d560]