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Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

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Running into this issue on Mac builds. Windows Builds work fine, and Mac works fine in editor. But when built to a Mac it throws these errors at runtime.

Fallback handler could not load library

Contents/Frameworks/MonoEmbedRuntime/osx/libAkSoundEngine
DllNotFoundException: AkSoundEngine assembly:<unknown assembly> type:<unknown type> member:(null)
  at (wrapper managed-to-native) AkSoundEnginePINVOKE.CSharp_IsInitialized()
  at AkSoundEngine.IsInitialized () [0x00000] in <7114978b54604b5783ca1a24e2ec25b7>:0
  at AkSoundEngineController.Init (AkInitializer akInitializer) [0x0001c] in <85645be9bfba449ea75ace005856e482>:0
  at AkInitializer.OnEnable () [0x00013] in <85645be9bfba449ea75ace005856e482>:0

If anyone has any insight it would be much appreciated.
General Discussion Jordan Johnson (140 포인트) 로 부터

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