When trying to make an iOS build using Wwise Unity Integration at time of Local and Archive build seems to be missing a AK framework:
Unity Version : 2021.3.28f1
Wwise Version : 2021.1.7.7796
Xcode Version : 15.0.1
Error Message :
ld: Undefined symbols:
_CSharp_AkChannelConfig_Ambisonic, referenced from:
_AkSoundEnginePINVOKE_CSharp_AkChannelConfig_Ambisonic_m0647A7F6741678DAA98C6097477BE3FF00F3DC7B in AK.Wwise.Unity.API__1.o
_CSharp_AkChannelConfig_Anonymous, referenced from:
_AkSoundEnginePINVOKE_CSharp_AkChannelConfig_Anonymous_m9A6F6F606CE16D8F3CEAB9002AC9FCC03B7B367F in AK.Wwise.Unity.API__1.o
_CSharp_AkChannelConfig_Object, referenced from:
_AkSoundEnginePINVOKE_CSharp_AkChannelConfig_Object_m34AECA1BEF126E7EF018236A22CADBBE725F87D4 in AK.Wwise.Unity.API__1.o
_CSharp_AkChannelConfig_Standard, referenced from:
_AkSoundEnginePINVOKE_CSharp_AkChannelConfig_Standard_m6A9AD56838AED1D74716FD159C638854B82E472C in AK.Wwise.Unity.API__1.o
clang: error: linker command failed with exit code 1 (use -v to see invocation)