I have scoured every tutorial, every blog, and every website that supposedly covers this issue and have come up with zero answers.
For context, I'm using Wwise version 2022.1.7.8290 with Unreal Engine 5.2 (I tried for hours with Version 5.3 only to find out that it wasn't compatible with the latest version of Wwise for whatever reason). I managed to finish a Wwise project to integrate and test in Unreal, but when I open the Unreal project in the AK launcher, everywhere I look, there is ZERO trace of my Wwise soundbank or any of the project files. There's also no Wwisepicker, and there's no option to create an AudioKinetic Bank when I right-click on the content drawer of Unreal. Every tutorial on youtube seems to do these things fine, but even when I follow along step by step, there is still no trace of my Wwise soundbank in the Unreal project. These two versions of the software should be compatible, so I know that's not the issue. Is there something I'm missing? Did the latest update change that much? Someone tell me how to fix this. Please.