Will WWISE work with Unreal 5.3 now or do I have to wait until the new beta is in properly released for it to integrate through WWISE Launcher?
I was using Unreal 5.2.1 with WWISE current release.
Now I have Unreal 5.3 and am sticking with that until release of my game, but do I have to have zero audio until the 2023.1.0 is released out of Beta, as I can't seem to find a way to integrate things currently.
Unreal wouldn't load so I removed the WWISE plugin folder and had to disconnect a blueprint that triggered a WWISE event.
Thank you