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+1 vote
Hi there !

I’m currently working with Wwise 2022.1.5 on an RTS.

I experience some clicks while playtestesting, and i think it’s related to Wwise killing voices, because the occurence of clicks increase when i set the sound instance limit down. I feel like the fadeout usually applied on voices being killed is not working sometimes ? Or maybe i'm reaching the maximum voices Wwise can play and i'm breaking it ?

Is there a solution to this problem ?
in General Discussion by Vincent R. (180 points)

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