When verifying the music created in the Wwise authoring tool using the Interactive Music Hierarchy, I noticed that there is a brief interruption in the sound at loop points, waveform transitions, and Music Segment boundaries.
While there are no issues when I execute "Generate Sound" and play it in Unreal Engine , the interruptions occur specifically within the authoring tool.
If anyone is familiar with the cause of this issue or knows of a possible solution, I would appreciate your assistance.
Wwise ver. 2021.1.8.7831