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I'm getting huge CPU macro stutters when I spam sounds. I understand that the solution is not to spam sounds, but for my usecase it's tricky.
Is there a way to apply a global playback limit instead of per-sound playback limit? Not from a design constraint but rather an optimization constraint.
in General Discussion by Vioxtar (370 points)

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I was not familiar enough with Wwise's capabilities, all I had to do was put all of my sounds in a container (e.g actor mixer) and set the playback limit there. Virtualizing voices is also fantastic, I'm so glad right now.
by Vioxtar (370 points)
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