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I've an Event that triggers another event with a random delay via Post Event

This works in the editor, but is not generated when I generate the banks - I'm using Unity and the event is missing from the Wwise_IDs.h file

If I add a Play within this event, which just plays a <Silence> before the Post Event (with the delay), this event is then generated - it appears in the Wwise_IDs.h file

Can you please tell me if this is a known bug? Is there any other way to get around this?
in General Discussion by Jason P. (190 points)

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