Hey folks.
I'm currently working as an intern on a game project in Unity, that uses Unity's "DOTS" system, which I have learned means that game objects behave very strangely.
For some reason- that me and the programmers on the team can't figure out- game objects that we try to post a Wwise event on keeps getting unregistered before the method to post the event is called from script.
The script execution order isn't the issue, so now I'm beginning to wonder whether Wwise is even compatible with the DOTS system?'
Wwise version: 2022.1.1.8100
Unity version: 2022.2.1f1
Any help is appreciated.
Best wishes
- Mikkel