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0 votes
I had the issue of Visual Studio not recognizing methods from the Wwise API, when I wrote them in code.

I found out the issue.
The project I was working on utilizes Assembly Definitions, which are a way in Unity to control when specific scripts should be compiled. I had to go to the Assembly Definition asset in the script folder, and add the different Wwise API modules (or namespaces, not sure what to call them) to a list within the Assembly asset, before the Wwise API could be recognized within scripts that adhere to this Assembly.

Hope this solution was useful!
in General Discussion by Mikkel R. (110 points)
Hi! How are you? I've been searching everywhere but still can't find a solution for this. Could you guide me further into how to I add the "Wwise API modules"?

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