Audiokinetic's Community Q&A is the forum where users can ask and answer questions within the Wwise and Strata communities. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

0 votes
Hello fellow Wizards,

I'm doing the 301 certification lessons.

On lesson 9 “Making Your Own Adventure Game” when trying to Integrate Wwise into a New Unity Project the integrate button remains grayed out.

I followed instructions and also researched the Audiokinetic Q&A for this problem.

I tried with different Wwise versions including the latest (2022.2.2.8150)

Am I missing something here?
in General Discussion by Bernardo Vidal (110 points)

1 Answer

0 votes

Hello Bernardo,

Assuming your Unity project is closed and the Wwise Launcher Application is open with the Unity project you're trying to integrate Wwise into, here are my thoughts:

-  Make sure the deployment platforms Apple --> (macOS), and Microsoft --> (Windows) are checked off in the boxes.  I tried integrating Wwise solely for Windows and didn't have Apple installed, which it ended up requiring me to modify Wwise before I could integrate it into a Unity project.  It had greyed out the integrate button, just like it's done to you.

- I used the latest version of Wwise for my integration too (2022.2.2.8150) and with this in mind, had to check which versions of Unity were compatible with that version of Wwise.  You can check what version of Unity compiles with a version of Wwise in the documentation page of AudioKinetic's website, I will link it below.

Wwise Unity Integration - Release Notes

I hope this helps!

by BaggoNotes (1.0k points)
...