When I try to implement Wwise into 5.1 as either a project or engine plugin, and compile, this error comes up every time (or if this file is removed, others in that folder report the same error) about how the macOS Static Library for the wwise class is built with a version of clang that is too new for Unreal (despite this working in 5.0.3 so clearly a bug)
https://drive.google.com/file/d/1gnFmI2ApoiwEaRCCSd5Bl4VuKfXsa41y
Has anyone else run into this and know a hack to get the project working on 5.1 OSX with Wwise integrated and compiled properly?