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0 votes

Hi

I am trying to trigger a stinger every 16th note scheduled with next grid. At tempos above ~100BPM I am regularly getting
"Stinger could not be scheduled in this segment or was dropped" Errors

All I could find on this is
https://www.audiokinetic.com/en/library/edge/?source=Help&id=ErrorCode_StingerCouldNotBeScheduled
Which suggest "Set Allow playing Stinger in next segment in the Stinger properties." This doesn't fix the issue.

Is there a work around or fix for this? My project is a step sequencer and needs accurate playback of 16th notes at least up to 150 BPM.

Thanks
[Using Wwise 2022.1.1, Unity 2021.3.18f1, Mac]

in General Discussion by Matto (100 points)
If you have the Stream option checked in Stinger's music track, unchecking it might improve things.
Hey Naoto,

Stream is checked but greyed out. I was using a blank segment.
Have tried with a dummy audio file there and stream unchecked and still get this at higher BPMs

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