Hello, i'm trying to do my first wwise + UE 5 Integration, but i cannot load the sound bank properly
When i generate the soundbank on wwise, everything goes well, but then in the UE Outputlog, some errors are displayed such as:
LogWwiseProjectDatabase: Error: Current platform Windows not found
LogWwiseProjectDatabase: Error: UpdateDataStructure: Could not find suitable platform for Windows (Base: 6E0CB257C6C84C5C83662740DFC441EB) in (C:/Users/corte/Documents/Unreal Projects/MyProject/MyProject_WwiseProject/GeneratedSoundBanks/Windows/)
LogWwiseProjectDatabase: Error: Invalid Generated Directory C:/Users/corte/Documents/Unreal Projects/MyProject/MyProject_WwiseProject/GeneratedSoundBanks/Windows/
LogUObjectGlobals: Warning: Failed to find object 'Class None.Physics'
LogAkAudio: Warning: FAkAudioModule::ParseGeneratedSoundBankData: SoundBanks are not yet generated, nothing to parse.
Current Generated SoundBanks path is: C:/Users/corte/Documents/Unreal Projects/MyProject/MyProject_WwiseProject/GeneratedSoundBanks/Windows/
I've set the correct Wwise project path and the Generated soundbank folder.
I've notice that if i navigate manually in the soundbank folder i can find some files .xml and .bnk but when i select the same path on the Wwise integration settings, no files are displayed in that path.
What am i missing?
Specs: UE 5.0.3
Wwise 2022.1.1
Windows 11
Thank you