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I hope someone has more idea about these errors then me. When generating the Soundbanks or Packaging the game in Unreal I always get these error, but the sound works fine in the Editor. Unfortunately these errors keep me from packaging the game.

UATHelper: Packaging (Windows): LogInit: Display: LogWwiseProjectDatabase: Error: Could not retrieve field Hash
UATHelper: Packaging (Windows): LogInit: Display: LogWwiseProjectDatabase: Error: FWwiseRefPlatform::Merge: Merging with a complete self.
UATHelper: Packaging (Windows): LogInit: Display: LogWwiseProjectDatabase: Error: FWwiseRefPlatform::Merge: Already have a PlatformInfo. Overriding.

As far as I can understand it has something to do with the Project Database, but I do not have enough experience as a Audio Programmer to fully understand the problem.
I hope someone can steer me in the right direction or maybe even fix the problem.
I can also provide the full log, or more info about the project if necessary.

Wwise 2022.1.1.8100 & Unreal 5.0.3

Thanks!

in General Discussion by Lukas P. (190 points)
How did you solve it
You can solve it by unchecking the Generate Per Bank Metadata setting in Project Settings > Soundbanks. As to why it occurs I haven't been able to figure out yet.

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