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0 votes
I have been watching the Wwise 301 and need to create reverb zones for my project. I have tried giving the Player and Camera Brain an Environment Aware AkGameObj so that when they enter the trigger, the reverb is applied. However, this is not working, and the auxilary bus isn't even appearing in the profiler. I don't know what to do. Please advise.
in General Discussion by Jackson R. (100 points)

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