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Hi everyone!

I'm working on Unity project and I'm using AkRooms for spatial audio in it. I have a lot of movable objects in scene with collision sounds, but I don't want to use AkRoomAware on all of them for optimalization. So I want to ask, if it's good idea to have AkRoom for more important sounds (like radio playing) and AkEnvironment for less important sounds (like collisions) on the same zone/box_collider? Is it valid option for cpu optimalization?

Thanks in advance!
in General Discussion by Mateusz W. (140 points)

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