menu
 

AudiokineticのコミュニティQ&AはWwiseやStrataのコミュニティ内でユーザ同士が質問・回答をし合うことができるフォーラムです。Audiokineticテクニカルサポートチームからの回答をご希望の場合は、必ず サポートチケットページ をご利用ください。

+1 支持
When people cast our game (currently in Alpha) via Quest 2, the audio running via Wwise is not cast along with it.
Only Vivox audio is heard, which we run via the engine (Unity).

There is an exception to this: When people start the game and THEN start to cast, it does cast the audio coming through
Wwise along with the Vivox audio. It only malfunctions if you cast your Quest 2 and then start the game.

Does anyone have a solution for this? Version is 2021.1.7
WwiseGuy (120 ポイント) General Discussion

Please sign-in or register to answer this question.

...