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Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

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In the latest version of the Unreal Engine Build 4.6 there are added files compared to the previous builds such as the SetUp.bat file. I am able to compile the engine completely fine however when it comes to adding in the Wwise intergration I become lost. Do i need to run the Setup.bat file that comes with the intergration again then the generatefile.bat or just the generate file ? and the Instruction from GitHub and from the Chm file are confusing to me.

I'm not a coder by any means so as much help would be appriciated.

Many thank in advance.
General Discussion Lewis B. (100 포인트) 로 부터

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Hi Lewis

I can sympathize with another non-programmer. We need to stick together!

You need to add the Wwise integration files to your UE4 source code first.  There are also some Wwise SDK files that need to be copied over from your Wwise installation folder, as they do not come with the integration files. You can refer to the Wwise integration .CHM (help file)  for details. Once this is done, you can run the setup.bat which will create the visual studio solution files. Open the solution in VS, and build your engine. Hopefully you'll have no errors!

Cheers
Richard Goulet (5.8k 포인트) 로 부터
Hey man did you get it worked out? If not

https://www.youtube.com/watch?v=pabl9EAvkAo

I made a tutorial on how to integrate wwise and UE4. I will make a new one for 4.7 soon
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