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0 votes
I submitted a bug report, but I am hoping that somebody from found a workaround or I am hoping to find out that I am doing something wrong myself.

 

Editing files in source editor or re-importing files of the same name in Wwise do not seem to update upon generating sound banks  in ue 4 and ue 5 until you restart unreal engine. I am using wwise 2021.1.10 and unreal Engine 4.27.2 and Unreal 5.03 on the second project and this issue happens on both.

Any idea for a workaround that is not re-starting unreal engine every time yo modify a source file? (clearing sound data, cache, data in assets do not help btw.)

Anyone encountered this problem?
in General Discussion by Pawel G. (170 points)

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