Hello, I'm having trouble building an iOS project in Unity (2022.1.11f1) after integrating Wwise (2022.1.0.7985).
The integration works because I can trigger/hear sounds in the editor but when I try to build the project for iOS I get the following error.
Assets/Wwise/API/Runtime/Generated/iOS/AkAudioSessionProperties_iOS.cs(65,10): error CS0246: The type or namespace name 'AkAudioSessionBehaviorOptions' could not be found (are you missing a using directive or an assembly reference?)
Error building Player because scripts had compiler errors
The project builds fine under macOS.
Any help will be greatly appreciated!