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I am currently attempting to integrate WWise into my project.

The debug build can run just fine, but when attempting to build a release build i get these errors

 

Severity    Code    Description    Project    File    Line    Suppression State
Error    LNK2001    unresolved external symbol "void * __cdecl AK::MemoryMgr::dMalloc(int,unsigned __int64,char const *,unsigned int)" (?dMalloc@MemoryMgr@AK@@YAPEAXH_KPEBDI@Z)
Error    LNK2001    unresolved external symbol "void * __cdecl AK::MemoryMgr::dMalign(int,unsigned __int64,unsigned int,char const *,unsigned int)" (?dMalign@MemoryMgr@AK@@YAPEAXH_KIPEBDI@Z)   

 

Looking at my additional dependencies, these are the lib files included : 

 

ws2_32.lib
dinput8.lib
Dsound.lib
Msacm32.lib
Dbghelp.lib
Winmm.lib
AkAudioInputSource.lib
AkCompressorFX.lib
AkDelayFX.lib
AkExpanderFX.lib
AkFlangerFX.lib
AkGainFX.lib
AkGuitarDistortionFX.lib
AkHarmonizerFX.lib
AkMatrixReverbFX.lib
AkMeterFX.lib
AkParametricEQFX.lib
AkPeakLimiterFX.lib
AkPitchShifterFX.lib
AkRecorderFX.lib
AkRoomVerbFX.lib
AkSilenceSource.lib
AkSineSource.lib
AkStereoDelayFX.lib
AkSynthOneSource.lib
AkTimeStretchFX.lib
AkToneSource.lib
AkTremoloFX.lib
AkMemoryMgr.lib
AkMusicEngine.lib
AkSoundEngine.lib
AkSpatialAudio.lib
AkStreamMgr.lib
AkVorbisDecoder.lib
AkOpusDecoder.lib

 

And the initialize function looks like this

 

    AKRESULT  result = AK_Fail;

    // WWiseMemoryManager initialization
    AkMemSettings  memorySettings;
    AK::MemoryMgr::GetDefaultSettings(memorySettings);
    result = AK::MemoryMgr::Init(&memorySettings);
    assert(result == AK_Success);

    // WWiseStreamManager Initialization
    AkStreamMgrSettings streamMgrSettings;
    AK::StreamMgr::GetDefaultSettings(streamMgrSettings);
    assert(AK::StreamMgr::Create(streamMgrSettings) != nullptr);
    AK::StreamMgr::SetCurrentLanguage(AKTEXT("English (US)"));

    AkDeviceSettings deviceSettings;
    AK::StreamMgr::GetDefaultDeviceSettings(deviceSettings);
    result = package.Init(deviceSettings);

    package.SetBasePath(L"./WWise/SoundBank/Windows");
    AK::StreamMgr::SetFileLocationResolver(&package);

    // WWiseSoundEngine Initialization

    AkInitSettings initSettings;
    AkPlatformInitSettings platformSettings;
    AK::SoundEngine::GetDefaultInitSettings(initSettings);
    AK::SoundEngine::GetDefaultPlatformInitSettings(platformSettings);
    result = AK::SoundEngine::Init(&initSettings, &platformSettings);
    assert( result == AK_Success);

    // WWiseMusicEngine Initialization

    AkMusicSettings musicSettings;
    AK::MusicEngine::GetDefaultInitSettings(musicSettings);
    result = AK::MusicEngine::Init(&musicSettings);
    assert( result == AK_Success);

    // WWiseSpatialAudio Initialization

    AkSpatialAudioInitSettings spatialAudioSettings;    // Automatically filled when constructed
    result = AK::SpatialAudio::Init(spatialAudioSettings);
    assert(result == AK_Success);

    
#ifndef AK_OPTIMIZED

    // WWiseCommunication intialization
    //AkCommSettings commSettings;
    //AK::Comm::GetDefaultInitSettings(commSettings);
    //assert(AK::Comm::Init(commSettings) == AK_Success);

#endif

 

Chan Z. (100 ポイント) General Discussion

回答 1

0 支持
Make sure AK_OPTIMIZED is defined when building with Release libraries, it will strip dMalloc and dMalign definition from the AkMemoryMgr.h completely.
Andrei T. (140 ポイント)
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