Hi! When I try to build the sound data in UE4 I get this error message:
- LogAkSoundData: Error: Failed to run WwiseConsole: C:\...\Authoring\Win32\Release\bin\WwiseConsole.exe generate-soundbank "C:/...._WwiseProject.wproj" --use-stable-guid --import-definition-file
"C:/Users/.../AppData/Local/Temp/CookUAkAudioEvent25ECA1B740BA5CC13F867B9C478D2160.txt" --platform "Mac" --soundbank-path Mac "C:\....../GeneratedSoundBanks/Mac" --platform "Windows" --soundbank-path Windows "C:\...../GeneratedSoundBanks/Windows" --language "English(US)"
Does someone understands what I might be missing by reading this error?