Hello.
I need your help for what I think is a pretty simple solution, but I'm not sure how to execute it.
When entering a zone in the game, I have a Play Event that triggers a Playlist. In the Playlist, there are two tracks. Track 1 plays once, and then I want Track 2 to start from a random starting point (similar to Seek) and with a fade in. Is this possible? Or do I need to create a separate event for Track 2, to be able to apply a Seek action with fade in on it?
And if so, how do I tell Unity that Track 1 has ended and it should trigger the Track 2 Event?
Thank you.