menu
 

在 Audiokinetic 社区问答论坛上,用户可对 Wwise 和 Strata 相关问题进行提问和解答。如需从 Audiokinetic 技术支持团队获取答复,请务必使用技术支持申请单页面。

0 投票
Q: Do the generated IDs for Auto Defined SoundBanks change whenever the bank or event name changes like AkPlayingIDs?
分类:Beta Feedback | 用户: Damian K. (490 分)

1个回答

+1 投票
Yes. The Event ID is the same than the Auto Defined SoundBank ID, by design. And the Event ID is based on the name. So, renaming an Event will change the file structure for that particular Event.

For example, my favourite Play_Footsteps event have an Event ID of 3854155799, and incidentally, its SoundBank ID is also 3854155799.

The act of renaming an Event will (optionally) delete the previous 38/3854155799.* files, and create a new SoundBank ID with its new ID (let's pretend 12/1234567.*)

What stays still, in this case, is a GUID that is also present in the json (with the mandatory Wwise Authoring option activated in the SoundBanks tab of your Project Settings). If the Wwise Project Database in the Unreal Editor cannot find the Event ID, it will resort to the GUID to figure out what your asset is. There will be logs and warnings in your Unreal Output log, but it should find the assets under most cases (YMMV of course - that's a fallback).
用户: Michel D. (510 分)
...