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0 votes
Can they (ak reverb volumes) be dynamicly spawned or spawned within a blueprint? Or is the another way to achieve similar results with reverbs?

 

Cheers!
in General Discussion by Jack A. (270 points)

2 Answers

+1 vote
You can try adding a Room component to your blueprints.
by Milan A. (280 points)
0 votes
So I figured you can turn a static mesh/box into a Reverb Volume by adding a Late Reverb Component to it.
by Jack A. (270 points)
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