Audiokinetic's Community Q&A is the forum where users can ask and answer questions within the Wwise and Strata communities. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

+1 vote
Hello,

I'm using Wwise for a Unity project and it was working fine at first but suddenly after a merge I'm getting both a "Unkown Game Object ID" and an "Unkown listener Game Object ID" errors whenever I play an event/run a scene. All relevant Game Object's have the AkGameObject component attached to them.

I'm also getting a "Bank failed to load (AK_BankAlreadyLoaded)" warning when using the AkBank component to load a soundbank.

Registering game objects and playing events through code also doesn't work. I tried all I could think of and just tried deleting and redoing the integration but the error still persists.

Using Wwise 2021.1.9.7847 with Unity 2020.3.20f1. Any help is very much appreciated!
in General Discussion by Caio J. (110 points)
I'm getting a similar thing. Cant find the problem. Does anyone know of a solution?
I was able to find a solution digging deep in another forum post lol

On my case it was related to the Enter Play Mode Settings in Unity (under Project Settings > Editor). You gotta make sure that all Enter Play Mode Options are turned off - basically those settings make Unity enter play mode faster, but it does so before Wwise has a chance to load everything it needs to load.
Yes this was the exact problem. Thank you for getting back to btw. I literally recreated the whole system yesterday and found this by accident! it makes sense but something that could easily go unnoticed unless your testing every minute!

Basically do NOT press this option!!!

Thanks!

Please sign-in or register to answer this question.

...