I'm working on a sequel to a solo indie game (way under $250k production budget). The first game used WWise, but only for the soundtrack. I'm considering using it for everything, but I want to get clarification on the license. I've seen some comments mentioning a 200 asset limit and some mentioning it was raised to a 500 asset limit. The current pricing page says "Unlimited" in the asset row. The way the first question in the FAQ is worded, implies that commercial projects above 200 assets must purchase a license.
Is there an asset limit for the Indie license?