Hi.
The problem is - we want to trigger one-shot voiceFx or container every time we get RTPC into the defined range, and play full length FX once, while RTPC in inside the range.
And we want to play it again every time RTPC got into range.
What is typical convinient way to do this?
Here is example:

Yellow area is our "acceleration" one-shot event.
First stage - RTPC is out of the range, FX or container not started.
Second stage - RTPC is in the range, we want ot start FX and play it till the end regardless of RTCP, and do it every time our RTPC get int othe range.
Experimenting with parameters like "step", "loop", etc we got into following problems - either our one-shot not played to the end, or it played once and never got triggered again, or it looped while RTPC is inside the range.
We had to use "send to virtual voice" to make it play again, but we not sure it's an optimal way.
Any suggestions how to trigger "one-shot" container when RTPC within the range ?
Regards,