Audiokinetic's Community Q&A is the forum where users can ask and answer questions within the Wwise and Strata communities. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

0 votes

Hi everyone,

I have a problem with Spatial Audio in Unity(2021.3.1f1 with Wwise 2021.1.8) . Diffraction path don't take "best/shortests" route to emitter in some places place. I'm using AkSurfaceReflector on plane object from ProBuilder (with Enable Diffraction on Boundry Edges). I also tested it on diffrent types of geometry from ProBuilder and Unity with similar results.

You can check that problem on that screenshot: Diffraction Path Problem

Do you have any ideas for a solution?

in General Discussion by Mateusz W. (140 points)

Please sign-in or register to answer this question.

...