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+3 votes
Is there a list anywhere detailing all of the AK commands that can be entered in Unreal console and what they do/how to use them? If not, is there at least a partial list for the most commonly used debug commands for audio testing in PIE?
in General Discussion by Mike MKJ (300 points)
I'd also like to know that!
Pretty underwhelming response to this. Apparently, there still isn't much of a support community for using Wwise with Unreal Engine. And maybe there still aren't any built-in debugging visualization features bundled with the Wwise plugin either - bad news for any dev team that doesn't have an audio programmer to create such things.

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