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Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

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Hi,

I have experience writing VST plugins for DAWs, and I am learning to write plugins for Wwise.
I have written a simple gain plugin that works in the authoring tools, and I am going to test it out next in my Unity project.
My ultimate goal is to have the plugin running in a Unity game that is running the Oculus Quest2.
I understand this requires building for Android.
What I cannot find is a document that describes what I need to set up in order to build my plugin for android, ideally using the same build system Unity uses for the Quest2 build.

Can anyone please tell me what I need, or point me to the appropriate documentation?
 

Thanks,
Simon
General Discussion Simon D. (100 포인트) 로 부터

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