With the recent requirement by Apple to support arm64, we're updating our plugins to work with arm64 and Unity's IL2CPP compiler option for iOS builds. However, when Unity attempts to build in xCode, we are getting this error from the WWise library:
ld: b/bl/blx thumb2 branch out of range (21233872 max is +/-16MB): from __ZN11CAkBkgndJobC2Ev (0x00B4DB8C) to ___stack_chk_fail@0x00000000 (0x01F8DD10) in '__ZN11CAkBkgndJobC2Ev' from /Users/myuser/Builds/iOS/ourgame/Libraries/libAkSoundEngine.a(AkAACJobsMgr.o) for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Is this a known issue? We are using the latest WWise plugin v2014.1.2