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So inside of Unreal, Ive noticed that the Dynamic Dialogue event Ive created in Wwise and while using the event based packaging system doesnt appear to be importing into my Wwise Audio directory. I can see that the second Default Work Unit under the Dynamic Dialogue folder doesnt come into Unreal, not sure whats wrong here.
分类:General Discussion | 用户: Jesse J. (140 分)

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