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Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

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Hello, I am trying to use a commandlet in Unreal Engine 4 to generate sound files as part of a CI/CD step, but I am currently getting the following error when running the commandlet:
 

SoundBankGeneration Fatal Error None    Trial mode: Maximum number of media items exceeded (2605

LogAkSoundData: Display:  out of the 200 permitted). To unlock this limitation, ensure that you have registered this project https://audiokinetic.com/faq/register_project, that it has been granted a License Key, and that you have added your License Key to your Wwise project. https://audiokinetic.com/faq/apply_license_key Need help? https://audiokinetic.com/faq/contact_sales_rep  Mac

I have a valid license for Windows as far as I know. The error almost makes me think it is trying to generate Mac sound banks? My commandline looks like this:

'C:\Program Files\Epic Games\UE_4.26\Engine\Binaries\Win64\ue4editor.exe' C:\MyProject\MyProject.uproject -run=GenerateSoundBanks -platforms=Windows -languages=English -wwiseConsolePath="C:\Program Files (x86)\Audiokinetic\Wwise 2019.2.14.7616\Authoring\x64\Release\bin\Wwiseconsole.exe"
General Discussion Matthew B. (140 포인트) 로 부터

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