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Using Unity with only GeneratedSoundbanks (and without Wwise Project File)?

0 votes
Hello,

I've integrated Wwise into my Unity Project, great! However, since I work with a team, I do not wish for other members to need to have anything to do with the Wwise Project File. As the audio person, I would like the generate the soundbanks on my end, and hand it to them for integration; this means that they will have no access to the Wwise Project File (because they shouldn't need to).

I've followed the below linked video tutorial, but my Wwise picker just shows up as empty folders despite changing it to use the "File System" in the Wwise Picker window.

https://www.youtube.com/watch?v=hyle0TKvYTE

here's a google drive link to screenshots of all my settings:
https://drive.google.com/drive/folders/1Vs4h7xhRhuS80nKbp3-BnxFK19nRwHl1?usp=drive_link

Wwise version: 2023.1.3
Unity version: 2021.3.6f1

Thank you in advance.
asked Apr 29 in General Discussion by Randall C. (100 points)

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