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Trigger event when certain track within random container is played?

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Hey all! Trying to integrate Wwise into Unity and have a system where a main backing track is played and random melodies are played via a random melody container. Then, when a certain track within the random sequence is playing I want a state in Unity to be set (eg. evil melody playing state vs normal state). How would I go about implementing this?
Sinead Garry (100 ポイント) 2023 10/21 質問 General Discussion

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